18 keywords measured on App Store US, last scanned 2026-11-03. Figures are read directly from store pages, not estimated.
NEW ENTRANTS · 12 MONTHS
WHAT WINNERS CHARGE
5 of 5 sell in-app purchases, top prices range from 40 USD to 149 USD.
Real prices, read from each app's own store page, not estimated
| App holding top-5 | Ratings | What it charges | Last update |
|---|---|---|---|
| Opal: Screen Time Control | 90,853 | 99.99 USD — Yearly Plan | updated 2026-11-02 |
| BePresent: Screen Time Control | 71,444 | 99.99 USD — BePresent Pro Family (iCloud) | updated 2026-10-31 |
| Unrot: Earn your Screen Time | 57,031 | 69.99 USD — Full Access | updated 2026-10-21 |
| ScreenZen- Screen Time Control | 53,087 | 40 USD — Fantastic Tip | updated 2026-09-06 |
| one sec | screen time + focus | 23,788 | 149 USD — one sec pro | Family Lifetime | updated 2026-11-02 |
REVENUE CHARTS
2 of 86 apps holding a top-10 position sat on their category's top-grossing chart on at least 3 of the last 30 days.
| App | Category | Best rank | Days on chart |
|---|---|---|---|
| BePresent: Screen Time Control | Productivity | 21 | |
| Opal: Screen Time Control | Productivity | 37 |
Chart read on 30 of the last 30 days.
Only the top-grossing chart counts. Top-paid charts are left out: paid-app sales are thin enough that almost any paid app reaches one. Each category chart lists the 100 highest-earning apps in that category on this store, so the bar is far higher in Games than in Medical.
RATING GROWTH
22 of 78 apps are still gaining ratings, a median of 1.94 new ratings a day. 47 gained none in the last 30 days; 9 moved only once.
| App | Released | Ratings now | New ratings per day |
|---|---|---|---|
| BePresent: Screen Time Control | 2022 | 71,444 | |
| ScreenZen- Screen Time Control | 2021 | 53,087 | |
| Opal: Screen Time Control | 2020 | 90,853 | |
| Refocus: App Blocker & Lock | 2022 | 11,815 | |
| Brainrot: Screen Time Control | 2025 | 22,804 |
78 of 86 apps holding a top-10 position have rating readings spanning 14+ days.
App Store rating counts are kept per country, so these are App Store US ratings only. Google Play counts are worldwide. Compare apps within one store, never across the two. A rate is the rise in rating count over the days observed in the last 30 days; a drop of more than half is read as a counter reset and earlier readings are discarded.
KEYWORDS
1 of 8 keywords have no top-10 app aiming at them: less screentime.
| Keyword | Difficulty (0–100) | Apps targeting it |
|---|---|---|
| less screentime | nobody — 0/10 | |
| screen time control block | 1/10 | |
| limit screen time | 3/10 | |
| screen time tracker | 4/10 | |
| less screen time | 5/10 | |
| screen time blocker | 5/10 | |
| screen time control | 5/10 | |
| self control | 6/10 |
9 more keywords in the full report.
Difficulty is the cost of reaching the top, 0–100. "Apps targeting it" counts top-10 apps carrying every word of the keyword in their name or subtitle.
COMPLAINTS
Most common: Paywall, 8 of 20 classified 1–2★ reviews.
Mixes the slice of reviews the store chooses to show, which skews positive, with each app's latest reviews — so the shares show which problems dominate, not how many users hit them.
Each 1–2★ complaint was assigned one theme by an AI model. A second AI model re-read 100 random labels in September 2026: about 7 in 10 matched its own pick and 9 in 10 were a reasonable reading. Read the order of the leading themes, not exact shares. Classified on 2026-10-09.
OTHER STORE
See screen time control on Google Play US → 4 of 13 top-10 apps released 6–12 months ago reached 50 ratings there